﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Game.Foundation;

namespace Game.Foundation
{
    public class GameListEventArgs : BasicEventArgs
    {
        public List<GameConfig> GameList { get; set; }

        public GameListEventArgs()
        {
            this.GameList = new List<GameConfig>();
        }
    }
}
